








Cover: LaunchBox Games DB
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ControlsArrows moveCtrl button AAlt button BSpace button C1 Start
First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.
The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.
Super Hydlide
Mega Drive / Genesis · 1989 · Asmik (JP); Seismic Software (NA); Sega (PAL)
RateSpecs
- Developer
- T&E Soft
- Publisher
- Asmik (JP); Seismic Software (NA); Sega (PAL)
- First release
- 1989
- Platform
- Mega Drive / Genesis
- Rarity
- Common · rating
Why
. Estimate: exact units produced unknown.
Description
Super Hydlide is an action role-playing game for the Sega Genesis/Mega Drive. It incorporates a 'good/evil character' morality/alignment system. Like its predecessor Hydlide II: Shine of Darkness (1985), the player has a morality meter that can be aligned with either Justice, Normal, or Evil. The game has both good and evil monsters.
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Evil monsters attack the player character on sight, while good monsters only attack if the player character attacks them first. Killing any monster, good or evil, results in a reward of experience points, money, and occasionally a piece of equipment. However, if the player kills a good monster, points are lost from a statistic called "MF" (Moral Fiber). If the player's MF stat drops to zero, frequent traps will appear across the world. If the player manages to keep it over 100, rewards appear in the form of random items found around Fairyland. The player can also kill good monsters, which usually lowers the morality meter. Unlike Hydlide II, however, the morality meter no longer affects the way in which the townsfolk react to the player. The game also features an in-game clock setting day-night cycles, where the character must eat two times a day and sleep regularly. If the characters stay up late or fail to eat regularly, their HP and attack power gradually drop. Every item in the game (including money) has weight. If the total weight of items the player character carries exceeds their "Load Capacity" (LC), they will move slowly. The game uses cut scenes for its opening and ending sequences, a combat system similar to Ys, a choice between four distinct character classes, and a wide variety of equipment and spells.
Prices by market~23 €
condition not statedany · 3 list.23.0 €
The bar shows 25% to 75% of prices, the white mark is the weekly median (for games and accessories often 90 days across all sites), in EUR. These are seller prices, except Catawiki - those are actual sales. In the app, you can convert to hryvnias, dollars, zlotys, and pounds using ECB and NBU rates.
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Other games
Mega Drive / Genesis, 1989
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