
Cover: LaunchBox Games DB
Try playing
Large game. A PlayStation disc weighs hundreds of megabytes: loading takes a few minutes, better on Wi-Fi. Emulation may run slowly, and on weak computers and phones the game may not start.
ControlsArrows moveCtrl button 1Alt button 2Space button 3Shift button 41 Start5 Select
Default emulator layout; the buttons may differ in some games. The Tab key opens the emulator menu where you can set the buttons.
First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.
The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.
Video
Robo Pit 2
PlayStation · 1997 · SCEI
RateSpecs
- Developer
- Altron
- Publisher
- SCEI
- First release
- 1997
- Platform
- PlayStation
- Rarity
- no data
Why
There’s no units produced with a source and not enough listings. We don’t make things up.
Description
Robo-Pit 2 is, like its predecessor, a fighting game where robots battle it out in an arena. The game starts with the player creating his own robot. The player can use 146 different parts and 72 colours to create a robot of his own taste. The different body parts that can be customized are head, body, arms and legs.
Read more
Each body part has its own attack and durability ratings that determines how the robot will fare in combat. The battles takes place in the Coliseum. The Coliseum consists of a number of rooms each hosting an enemy robot that the player has to defeat to unlock more rooms. Defeating an enemy can also grant the player new body parts as well as experience and skill points. The player can move around his robot from a third person perspective and launch different attacks such as jabs, straight, hook and upper attacks. With good timing it's also possible to link attacks together. A special attack can be executed when the SP gauge is full. There's also a guard impact command which allows the player to repel the enemy attack. The player has a booster which allows the robot to fly as long as the boost gauge lasts. A battle ends when one of the combatants has his energy reduced to zero. Notably the Japanese version retains the music, the PAL and NTSC versions had the music removed.
Where to check prices and buy
The links open search results for Robo Pit 2 PlayStation in shops and classified sites. We sell nothing and are not responsible for sellers: check the model and code.
Other games
PlayStation, 1997
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