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Silhouette * Stories
Silhouette * Stories
Silhouette * Stories
Silhouette * Stories
Silhouette * Stories
Silhouette * Stories

Video: Silhouette Stories. [PlayStation - Kaneko]. (1996). Story Play. · Paul Eales

Silhouette * Stories

Cover: LaunchBox Games DB

Try playing

Large game. A PlayStation disc weighs hundreds of megabytes: loading takes a few minutes, better on Wi-Fi. Emulation may run slowly, and on weak computers and phones the game may not start.

ControlsArrows moveCtrl button 1Alt button 2Space button 3Shift button 41 Start5 Select

Default emulator layout; the buttons may differ in some games. The Tab key opens the emulator menu where you can set the buttons.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Video

Video: Silhouette Stories. [PlayStation - Kaneko]. (1996). Story Play. · Paul Eales

Silhouette * Stories

PlayStation · 1996 · Kaneko

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Specs

Developer
Kaneko
Publisher
Kaneko
First release
1996
Platform
PlayStation
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Silhouette Stories is a spinoff of Kaneko's Gals Panic series, removing the nudity but adding light visual novel elements. The player chooses one of 12 locations, where they find one of the possible female matches. Depending on the player's choices in the dialogues, and their performance in the stages, each girl's story will branch in different ways.

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However, the player must reach all possible endings with a girl, including the bad ones, before their true "happy end" will be unlocked. The gameplay itself is a basic QIX variant, where the player must use their cursor to capture the glowing silhouette of the female character without being hit by enemies. Several items will also appear to aid the player, such a speed booster, and a time stop. Each stage also has a random objective such as "collect every item" or "get 30% in one capture". Failing to complete the objective does not necessarily mean game over, and in many cases will result in a different story branch. Images from completed stages can be freely viewed from an in-game gallery, and completing all of a girl's story paths will unlock a bonus dress-up mode for that character where the player can swap out different outfits.

Source: IGDB

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PlayStation, 1996

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