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RoadBlasters
RoadBlasters
RoadBlasters
RoadBlasters
RoadBlasters
RoadBlasters
RoadBlasters
RoadBlasters

Cover: LaunchBox Games DB

RoadBlasters

NES / Famicom · 1990 · Mindscape

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Specs

Developer
Beam Software
Publisher
Mindscape
First release
1990
Platform
NES / Famicom
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

The objective of the game is to complete all 50 rallies without running out of fuel. There is no limit to how many vehicles a player can receive to complete a rally, as long as they have fuel. However, the destruction of the vehicle will subtract a small amount from the player's fuel tank.

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In the arcade, Genesis and Lynx versions, players could start the game at a higher rally, with additional opportunities to jump several levels from time to time. Players can continue their game from where they left off; however, the player has only one chance to complete the 50th and final rally. For completing the final rally the player gets one million points as a bonus. Players can get fuel in four ways: green globes, red globes, a checkpoint, and the rally point.

Source: IGDB

Product codes

The code on the sticker shows the region and units produced.

NES-VEUSA · on the boxNES-VEEUR · on the boxNES-VE-NOEEUR · on the cartridge

Code source: retroplace.com.

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Other games

NES / Famicom, 1990

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    Accessories for NES / Famicom

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