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Liquid Books Adventure 6: The Wandering Path
Liquid Books Adventure 6: The Wandering Path
Liquid Books Adventure 6: The Wandering Path
Liquid Books Adventure 6: The Wandering Path
Liquid Books Adventure 6: The Wandering Path

Cover: LaunchBox Games DB

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Large game. A PlayStation disc weighs hundreds of megabytes: loading takes a few minutes, better on Wi-Fi. Emulation may run slowly, and on weak computers and phones the game may not start.

ControlsArrows moveCtrl button 1Alt button 2Space button 3Shift button 41 Start5 Select

Default emulator layout; the buttons may differ in some games. The Tab key opens the emulator menu where you can set the buttons.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Liquid Books Adventure 6: The Wandering Path

PlayStation · 1997 · Lightspan

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Specs

Developer
Lightspan
Publisher
Lightspan
First release
1997
Platform
PlayStation
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Lightspan - Liquid Books Adventure 6: The Wandering Path: In this adventure your child reads three ancient Chinese stories and answers questions to help the people of a small village choose a name for a bridge thay are building. After successfully answering the questions and naming the bridge, your child gets to play a reward game for fun.

Read more

Learning objectives: - Read and learn new vocabulary words. - Follow directions to complete a task. - Understand and answer questions. - Identify the problems and solutions of stories. - Identify the sequence of story events. - Identify the main idea and theme of a story. - Develop critical thinking and study skills.

Source: Wikipedia, CC BY-SA 4.0

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PlayStation, 1997

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