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Kowloon Youma Gakuenki re:charge

Cover: LaunchBox Games DB

Kowloon Youma Gakuenki re:charge

PlayStation 2 · 2006 · Atlus

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Developer
Shout! Designworks
Publisher
Atlus
First release
2006
Platform
PlayStation 2
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

The player assumes the role of a young treasure hunter who has learned of the existence of an ancient, treasure-filled ruin underneath Kamiyoshi Academy in Shinjuku, Tokyo. Entering the school as a faux transfer student, his true goal is to explore these ruins and unearth the treasures (and OOPArts) they hold.

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This is not an uncomplicated task, however: the ruins reveal themselves to be an upside-down Ancient Egyptian pyramid, guarded by traps and age-old monsters of Japanese myth – and the school's student council, being more than it seems at first glance, is equally determined to get in the way. The story is told as in an anime: divided up into "episodes", each one starts and ends with the same opening and ending sequences, and has separate sub-stories contained to each episode. On September 28, 2006 – two years after the original game – Atlus published an enhanced edition for the PlayStation 2, subtitled re:charge. It features various improvements, such as a procedurally generated infinite dungeon inspired by Atlus's Wizardry: Tale of the Forsaken Land, extra scenarios, epilogues for each character as well as for the main story, and new quest clients. On April 24, 2008, a budget reissue was released under the "Atlus Best Collection" label.

Source: Wikipedia, CC BY-SA 4.0

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PlayStation 2, 2006

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